Brawl - Diddy Kong - Action - 0xab

Entry Script (Common)

  1. ControllerClearBuffer
  2. Subroutine(0x1bb0c)
  3. UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20009 })] }
  4. Case(24)
  5. Subroutine(0x1b2c4)
  6. Case(44)
  7. Subroutine(0x1b0e4)
  8. Case(61)
  9. Subroutine(0x1b57c)
  10. Case(13)
  11. Subroutine(0x1ba54)
  12. EndSwitch

Exit Script (Common)